Across the Board - Wagering on a horse to win, place, and show. If your horse finishes 1st, you win all three bets. If your horse finishes 2nd, you win on the Place and Show bets. If your horse finishes 3rd, you win on the Show bet only.
Action - Any kind of bet.
Advance Deposit Wagering (ADW) - Wagering where you must have funds in your account to cover the cost of the wager before the wager can be placed. This is how TVG and most wagering services operate.
Advance Wager - A wager placed earlier than wagering is typically available, usually a day or two before a race. Payouts are based on the post-time odds. Only available on select races.
Allowance Race - The runners run for a higher purse than in a maiden race. They usually are for a horse that has broken its maiden but is not ready for stakes races.
Also Eligible (AE) - Horses entered into the field that will not run unless other horses are scratched. Most common in big races like the Kentucky Derby.
Apprentice Jockey - A student jockey, sometimes called a Bug Boy. They will receive a weight allowance of varying degrees depending on their experience.
Baby Race - A race for two-year-old horses, generally early in the season.
Backstretch - The straight part of the track opposite the finish line or the stable area.
Banker - A horse that is a very strong favorite. It will often be the cornerstone of combination bets.
Bell - Signal sounded when the starter opens the gates or to mark the close of betting. Many tracks have replaced the bell with modern PA systems.
Blinkers/Blinders - Eye equipment that limits a horse’s vision. Helps to reduce distraction.
Book - Short for sportsbook or bookmaker; person or establishment that takes bets from customers.
Break Maiden - When a horse or rider has their first win.
Breeze - A workout in which a horse is easily running under a hold without encouragement from the rider.
Broodmare - Female thoroughbred used for breeding.
Broodmare dam - Mare that produces female progeny that is used for breeding.
Broodmare sire - Male horse that produces female progeny that is used for breeding.
Bull Ring - Small track where the oval is generally less than one mile, has very tight turns.
Buy the Race - Using every single horse running in a specific race in an exotic wager. If you were to play a Pick 3 ticket for the 1st, 2nd, and 3rd race that is 2 with 4 with ALL, you will have "bought" the third race.
Carryover - This usually refers to money in the pool for a Pick Six wager that is left over after a sequence fails to have a single-player select all of the winners. For example, if there are no winning tickets for a Pick Six on a Friday at a track, the money is often left in the pool (minus the track take) and is considered a carryover. It will be added to the pool for Saturday's Pick Six. Successive carryovers can lead to very large Pick Six pools.
Claiming Race - A race where each horse in the field has a price and can be purchased by any person that makes a valid claim prior to the running of the race.
Class* - The Equibase Class Rating is an estimate of what that starter will earn for an Equibase Speed Figure (Thoroughbred) or speed rating (Quarter Horse and Arabian.)
Clocker - A person that times and/or rates workouts.
Clubhouse Turn - First turn of races that begin on the front stretch/homestretch.
Colors - Racing silks (jacket and cap) worn by riders to denote the owner(s) of the horse.f
Condition - To train a horse
Conditions - The circumstances under which a race will be run, such as surface, distance, purse, and eligibilities.
Consolation - A payout, typically in a Pick Five or Six, where players without a full winning ticket still receive money. For example, a player that hits 5-of-6 races in the Pick 6 will typically collect a small consolation payout. Consolations are generally much smaller than the full payout.
Daily Double (DD) - Wager Type. You pick which horses will come in first in two consecutive races.
Dam - The mother of a horse.
Dark - A day in which a track is not featuring live racing.
Dead Heat - When two or more horses finish in a tie.
Distance of Ground - A route race or a race run around two turns.
'Dog - Also short for the underdog in a given race.
Dog - A cone or other obstruction placed a specified distance from the rail of the turf course to keep horses from damaging that portion of the grass.
Dog Player - A person who usually places his bets on the underdog.
Eased - A horse that is pulled up or stopped prior to finishing the race.
Edge - An advantage. Bettors might feel they have an edge if they think the odds aren't accurate.
Even Money - Odds that are considered even. Represented as odds of 1/1 in horse racing. You put up $1 to win $1.
Exacta (EX)** - Wager type. You pick which horses you think will come in first and second place in order.
Exotic - Any wager other than a Win, Place, or Show.
Fast (Track Condition, Dirt) - Completely dry and at optimal efficiency.
Favorite - The horse with the best odds of winning. There can be a tie for best odds with 2 or more horses, sometimes called Joint, or Co Favorites.
Fence - Sometimes called "outside rail." More properly the barrier between the front of the stands and the racing strip.
Field - The horses in a race.
Final Odds - The odds when wagering is closed for a race. Sometimes called the Closing Line.
Fire Sale - Drastic reduction in the claiming price of a horse.
Firm (Track Condition, Turf) - Firm and hard, no water on the track. Equivalent to Fast on a Dirt track.
Foal - A newborn horse.
Form - The current condition of a horse; may also refer to The Daily Racing Form publication.
Fractions - Clocking at quarter-mile increments in either a race or a workout.
Front Runner - A horse that wants to run on or near the lead.
Frozen (Track Condition, Dirt) - Ice particles have formed on the racing surface.
Furlong - A standard unit of measurement for horse racing. Equal to 220 yards, 660 feet or 1/8 of a mile.
Future Wager - A wager that is placed well ahead of a race, generally weeks or months in advance. These wagers are paid out based on the odds for that particular pool. They are only available on select races and horses in a future pool may or may not run the race. Future wagers cannot be canceled.
Good (Track Condition, Dirt) - Not dry enough to be considered Fast but dryer than Slow. Some flying dust may be evident.
Good (Track Condition, Turf) - Not dry enough to be considered Firm but drier than Yielding. Some divots may still be evident.
Graded Race - A stakes race that is assigned a grade (I, II, or III) by the American Graded Stakes Committee based on the relative strength of the race as compared to all other races.
Half brother/sister - A horse born of the same dam as the other horse but with a different sire. Horses with the same sire but different dams are not considered half-sisters or brothers.
Hand ride - A jockey that is urging a horse on by "scrubbing" their hand up and down its neck. A horse under only a hand ride was not whipped by the jockey.
Handicap - A race in which the racing secretary assigns weights designed to equalize the winning chances of the entrants; or to study horses’ records in order to determine the chances of each to win the race.
Handicapper - A person trying to predict the winners of an event. Can refer to anyone who wagers but is more commonly used for professionals that wager and handicap for a living.
Handicapping - Attempting to predict the result of an event using known information.
Handle - Total sum bet on a race or over a period of time.
Hard (Track Condition, Dirt) - Surface is hard and horses do not have the normal cushion of the course; frequently follows periods of drought and high temperatures.
Heavy (Track Condition, Dirt) - Track has received an extremely large amount of water and is an almost bog-like condition.
Hedging - Betting the opposing side of your original bet, to either ensure some profit or minimize potential loss.
High Roller - A high-stakes gambler.
In-Hand - A horse running under restraint.
In the Money - In betting terms "in the money" means the horse finishes in the top three positions. Owners whose horse finishes in the top four are generally entitled to a share of the purse, this is also called "in the money."
Inquiry - Often the cause of a delay in a payout. Something has happened during the race that requires a review by track officials, usually, that one horse or jockey has unfairly impeded another.
Irons - Stirrups.
Jockey Agent - An individual that obtains rides for a jockey.
Juvenile - A two-year-old horse.
Line - Another word for odds.
Lock - A guaranteed win in the eyes of the person who made the wager.
Longshot - A horse perceived to be unlikely to win. Pays out on high odds.
Maiden - A horse who has not won a race. Also applied to the non-winning rider.
Maiden Race - A race for non-winners.
Marathon - A race longer than 1 ¼ mile long.
Middle Distance - A race longer than seven furlongs but shorter than 1 1/8 miles.
Miler: A horse that has been trained to or prefers to race at or near a mile in distance.
Minus (Negative) Pool - When enough money is bet on one horse that the pool is insufficient, after the track takeout, to pay the holders of the winning ticket the legal minimum odds. In this situation, the track or OTB is required to make up the difference to ensure that the bettors are paid the full amount. Abusing negative pools can prompt a request from the ADW to limit the dollar amount wagered by a given customer and can possibly lead to the customer’s account being closed.
Minutes to Post (MTP) - The amount of time until the race is scheduled to run.
Muddy (Track Condition) - Deep condition of dirt track after being saturated with water.
Mush - A bettor or gambler who is considered to be bad luck.
Morning Line Odds (M/L) - The odds when wagering first becomes available.
Odds Board - The tote board, generally found in the infield.
Off the Board - A horse that fails to finish in the money.
Off the Pace - A horse that is lagging back in the early stages of the race.
Off-Track - A racing surface that is anything other than Fast (Dirt) or Firm (Turf/Grass).
Off-Track Betting (OTB) - Sanctioned gambling on horse racing outside a race track.
Overlay - A horse whose odds are higher than its actual chance of winning, as determined by the player. For example, if a player determines that horse A’s odds are 4/1 that he will win, but the current odds at the track offer the horse at 10/1, that horse would be considered an "overlay".Overlays are good, underlays are bad.
Past Performances (PPs) - Past Performances forms containing information on how entries have performed in previous races. For information on our Free Past Performance Program follow this link: Free Past Performance Program
Pace* - The Equibase Pace Figures are basically the horse's "speed figure" at different stages of the race.
Pick 3 (P3) - Wager type. You pick which horses will come in first in three consecutive races.
Pick 4 (P4) - Wager type. You pick which horses will come in first in four consecutive races.
Pick 5 (P5) - Wager type. You pick which horses will come in first in five consecutive races.
Pick 6 (P6) - Wager type. You pick which horses will come in first in six consecutive races.
Place (PL) - Wager type. Your horse must come in first or second.
Pole - Markers at measured distances around the track, marking the distance from the finish. The quarter pole, for instance, is a quarter of a mile from the finish, not from the start.
Post - Starting gate.
Post Parade - Horses going from paddock to starting gate past the stands.
Post Position - Position of the stall in starting gate from which a horse starts.
Post Time - When a race is scheduled to run.
Post-Time Favorite - The horse (or horses in the case of a tie) with the best odds when wagering is closed for a race.
Quarter Crack - An injury to the hoof of a horse.
Quinella (QN) - Wager Type. You pick which horses you think will come in first and second place in either order.
Rate - To restrain a horse early on in the race in order to conserve energy for the later stages.
Route - Generally a race that is run around two turns.
Saddle Cloth - Cloth under the saddle on which number denoting post position is displayed.
Sex - The sex of the horse is often listed by a single letter.
C - Colt - A non-neutered male, 4 years or younger.
F - Filly - A female, 4 years or younger.
G - Gelding - A neutered male of any age.
H - Horse - A non-neutered male, 5 years or older.
M - Mare - A female, 5 years or older.
School - To train a horse, generally in the starting gate or the paddock.
Scratch - To withdraw a horse that was originally scheduled from a race. See this link for scratched runner rules: Scratched Runner Rules.
Shadow Roll - Usually a lamb's wool roll half way up the horse's face to keep him from seeing his own shadow.
Shake up - Urging by the jockey, either with his hands or the whip, to make the horse run faster.
Shipper - A horse that has traveled from one track to another to run in a race.
Show (SH) - Wager type. Your horse must come in first, second, or third.
Shut Out - When a player is unable to place their wager before the wagering window is closed for that race.
Slow (Track Condition, Dirt) - The racing surface has begun to dry out; the base is still soft, but surface drying is evident; times are generally slower than normal.
Sloppy (Track Condition) - Wet on the surface with firm bottom. Not as wet as Muddy.
Soft (Track Condition, Turf) - Usually following prolonged wet weather; horses' hooves sink in and dig up the course; times are considerably slower.
Speed* - The Equibase Speed Figure tells you how fast a horse has been running in its past races.
Square - A casual gambler. Someone who typically isn't using sophisticated reasoning to make a wager.
Stallion - A full male horse.
Stewards - Three-person panel that determines whether or not any rule violations occurred during the race.
Sulky - The two-wheeled cart used in harness racing. Often incorrectly called a chariot.
Superfecta (SU)** - Wager type. You pick which horses you think will come in first, second, third, and fourth place in exact order.
Ticket - A wager.
Trifecta (TR)** - Wager Type. You pick which horses you think will come in first, second, and third place in exact order.
Turf Course - A grass course.
Wet Fast (Track Condition, Dirt) - Occurs immediately after heavy rain; the track has surface water on it, but the base is still solid, accounting for times similar to (or even faster than) a fast track.
Win (WN) - Wager type. Your horse must come in first.
Yielding (Track Condition, Turf) - Rain sodden turf which is very soft.
*For more information on Equibase's rating system please follow this link: Equibase Rating System
**Exactas, Trifectas, and Superfectas have additional options when placing your wagers.
Horses you have selected can come in any order. (An Exacta Box is the same as a Quinella but may have a separate pool.) Example: a Superfecta Box 2, 4, 5, & 7, you will win if your horses finished in the top four positions, no matter the order.
One horse is selected to finish first with all others coming in any order. Example: with a Superfecta Key 2, with 4, 5, & 7, you will win if #2 finishes first and your other horses finish second, third and fourth, in any order.
One or more horses are selected to finish in any given position. The number of possible combinations will vary according to the total number of entries in the race. Example: a Superfecta Wheel 1, 4, with 1, 4, 7, with 1, 4, 6, 7, with 1, 4, 6, 7, 10; to win 1 or 4 must finish first, 1, 4, or 7 must finish second, 1, 4, 6, or 7 must finish third, and 1, 4, 6, 7, or 10 must finish fourth.